While it is a turn-based strategy there are a large number of RPG elements, as you level up your heroes, gaining new skills and abilities and discovering loot. The skirmish mode even allows you to create your own hero units and take them online. With the two campaigns there are also a number of additional game modes, such as the typical skirmish mode, a series of scenarios and an online multiplayer. Both sides of this story are open to the player, one campaign following the adventures of the young High Elf princess Sundren, while the other has you playing as the dour-faced Commonwealth commander Edward Portsmith. The main conflict in the game centres on the expansion of the Human lead Commonwealth and the resistance of the High Elf Court. Age of Wonders 3 is the sequel to Triumph Studios’ turn-based strategy series of the early 2000s and gives you the option to do both. If your foe sits atop his high stone walls and you don’t have any siege weapons, how do you get to him? Do you sit there while he calls your mother a hamster and farts in your general direction, or do you use your unicorn mount to phase through the walls and surprise him? I’m thinking the second option sounds better, or perhaps a dragon might do it.
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