![]() ![]() ![]() And although it can scale on even more CPU cores/threads, it does not bring any additional performance improvements.Īt 1080p/Ultra, most of our GPUs were able to provide a constant 60fps experience. From what we can see, the game can take advantage of six CPU cores/threads. There were some stutters without SMT (Hyper-Threading for our Intel readers) which were reduced the moment we enabled it. Even our simulated dual-core system was able to provide framerates higher than 60fps at 1080p/Ultra. We also disabled the second CCD on our AMD Ryzen 9 7950X3D.ĭead Island 2 does not require a high-end CPU. In order to find out how the game scales on multiple CPU threads, we simulated a dual-core, a quad-core and a hexa-core CPU. This scene features a large map/level with numerous zombies, meaning that it can stress both the CPU and the GPU. So, for our GPU benchmarks, we used the first main mission in which you fight numerous zombies.įor our CPU benchmarks, we used the following scene. Furthermore, the game will compile its shaders when you first launch it, meaning that you won’t experience any shader compilation stutters.ĭead Island 2 does not feature any built-in benchmark tool. The game also supports AMD’s FSR 2.0 tech, though there is no support for Intel XeSS or NVIDIA DLSS 2. PC gamers can adjust the quality of Shadows, Textures, View Distance, Effects and more. We also used Windows 10 64-bit, the GeForce 531.68 and the Radeon Software Adrenalin 2020 Edition 23.4.1 drivers.ĭambuster has included a respectable number of graphics settings. Powered by Unreal Engine 4, it’s time now to benchmark it and see how it performs on the PC platform.įor this PC Performance Analysis, we used an AMD Ryzen 9 7950X3D, 32GB of DDR5 at 6000Mhz, AMD’s Radeon RX580, RX Vega 64, RX 6900XT, RX 7900XTX, NVIDIA’s GTX980Ti, RTX 2080Ti, RTX 3080 and RTX 4090. Deep Silver has just released Dead Island 2 on PC, exclusively via Epic Games Store. ![]()
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